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Rename SDL_MixAudioFormat and use float volume
Build (Sony Playstation Portable) #6016: Pull request #9718 opened by 0x1F9F1
May 7, 2024 23:34 8m 55s 0x1F9F1:mix_volume_float
May 7, 2024 23:34 8m 55s
Rename SDL_MixAudioFormat and use float volume
Build (LoongArch64) #4788: Pull request #9718 opened by 0x1F9F1
May 7, 2024 23:34 6m 20s 0x1F9F1:mix_volume_float
May 7, 2024 23:34 6m 20s
Rename SDL_MixAudioFormat and use float volume
Build (C/P Actions) #3416: Pull request #9718 opened by 0x1F9F1
May 7, 2024 23:34 6m 28s 0x1F9F1:mix_volume_float
May 7, 2024 23:34 6m 28s
Rename SDL_MixAudioFormat and use float volume
Build (MSVC) #11573: Pull request #9718 opened by 0x1F9F1
May 7, 2024 23:34 10m 55s 0x1F9F1:mix_volume_float
May 7, 2024 23:34 10m 55s
Rename SDL_MixAudioFormat and use float volume
Build (PowerPC64) #4953: Pull request #9718 opened by 0x1F9F1
May 7, 2024 23:34 6m 10s 0x1F9F1:mix_volume_float
May 7, 2024 23:34 6m 10s
Rename SDL_MixAudioFormat and use float volume
Build (Sony Playstation 2) #6016: Pull request #9718 opened by 0x1F9F1
May 7, 2024 23:34 5m 7s 0x1F9F1:mix_volume_float
May 7, 2024 23:34 5m 7s
Rename SDL_MixAudioFormat and use float volume
Build (Emscripten) #12991: Pull request #9718 opened by 0x1F9F1
May 7, 2024 23:34 10m 36s 0x1F9F1:mix_volume_float
May 7, 2024 23:34 10m 36s
Rename SDL_MixAudioFormat and use float volume
Build (Nintendo 3DS) #9043: Pull request #9718 opened by 0x1F9F1
May 7, 2024 23:34 6m 18s 0x1F9F1:mix_volume_float
May 7, 2024 23:34 6m 18s
Rename SDL_MixAudioFormat and use float volume
Build (Haiku) #4712: Pull request #9718 opened by 0x1F9F1
May 7, 2024 23:34 1m 41s 0x1F9F1:mix_volume_float
May 7, 2024 23:34 1m 41s
Rename SDL_MixAudioFormat and use float volume
Build (iOS/tvOS) #12195: Pull request #9718 opened by 0x1F9F1
May 7, 2024 23:34 6m 34s 0x1F9F1:mix_volume_float
May 7, 2024 23:34 6m 34s
Rename SDL_MixAudioFormat and use float volume
Build (Android) #13369: Pull request #9718 opened by 0x1F9F1
May 7, 2024 23:34 2m 51s 0x1F9F1:mix_volume_float
May 7, 2024 23:34 2m 51s
Rename SDL_MixAudioFormat and use float volume
Build (Sony Playstation Vita) #6017: Pull request #9718 opened by 0x1F9F1
May 7, 2024 23:34 2m 32s 0x1F9F1:mix_volume_float
May 7, 2024 23:34 2m 32s
Rename SDL_MixAudioFormat and use float volume
Build (RISC OS) #12544: Pull request #9718 opened by 0x1F9F1
May 7, 2024 23:34 6m 26s 0x1F9F1:mix_volume_float
May 7, 2024 23:34 6m 26s
Removed mostly unused SDL_errorcode
Build (C/P Actions) #3415: Commit 04be04c pushed by slouken
May 7, 2024 22:45 2m 35s main
May 7, 2024 22:45 2m 35s
Removed mostly unused SDL_errorcode
Build (iOS/tvOS) #12194: Commit 04be04c pushed by slouken
May 7, 2024 22:45 5m 23s main
May 7, 2024 22:45 5m 23s
Removed mostly unused SDL_errorcode
Build (RISC OS) #12543: Commit 04be04c pushed by slouken
May 7, 2024 22:45 1m 32s main
May 7, 2024 22:45 1m 32s
Removed mostly unused SDL_errorcode
Build (LoongArch64) #4787: Commit 04be04c pushed by slouken
May 7, 2024 22:45 1m 36s main
May 7, 2024 22:45 1m 36s
Removed mostly unused SDL_errorcode
Build (Emscripten) #12990: Commit 04be04c pushed by slouken
May 7, 2024 22:45 8m 39s main
May 7, 2024 22:45 8m 39s
Removed mostly unused SDL_errorcode
Build (Android) #13368: Commit 04be04c pushed by slouken
May 7, 2024 22:45 8m 18s main
May 7, 2024 22:45 8m 18s
Removed mostly unused SDL_errorcode
Build (Haiku) #4711: Commit 04be04c pushed by slouken
May 7, 2024 22:45 1m 36s main
May 7, 2024 22:45 1m 36s
Removed mostly unused SDL_errorcode
Build (Sony Playstation Portable) #6015: Commit 04be04c pushed by slouken
May 7, 2024 22:45 9m 11s main
May 7, 2024 22:45 9m 11s
Removed mostly unused SDL_errorcode
Build #14183: Commit 04be04c pushed by slouken
May 7, 2024 22:45 12m 3s main
May 7, 2024 22:45 12m 3s
Removed mostly unused SDL_errorcode
Build (PowerPC64) #4952: Commit 04be04c pushed by slouken
May 7, 2024 22:45 1m 59s main
May 7, 2024 22:45 1m 59s
Removed mostly unused SDL_errorcode
Build (MSVC) #11572: Commit 04be04c pushed by slouken
May 7, 2024 22:45 12m 25s main
May 7, 2024 22:45 12m 25s