Actions: libsdl-org/SDL
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stdlib: Added Unicode case-folding string comparison functions.
Build (Sony Playstation Vita)
#5341:
Pull request #9371
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icculus
stdlib: Added Unicode case-folding string comparison functions.
Build (PowerPC64)
#4277:
Pull request #9371
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by
icculus
stdlib: Added Unicode case-folding string comparison functions.
Build (RISC OS)
#11773:
Pull request #9371
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by
icculus
stdlib: Added Unicode case-folding string comparison functions.
Build (Emscripten)
#12220:
Pull request #9371
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icculus
stdlib: Added Unicode case-folding string comparison functions.
Build (LoongArch64)
#4112:
Pull request #9371
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icculus
stdlib: Added Unicode case-folding string comparison functions.
Build (Nintendo 3DS)
#8272:
Pull request #9371
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icculus
stdlib: Added Unicode case-folding string comparison functions.
Build (Sony Playstation Portable)
#5340:
Pull request #9371
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icculus
stdlib: Added Unicode case-folding string comparison functions.
Build (C/P Actions)
#2645:
Pull request #9371
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icculus
stdlib: Added Unicode case-folding string comparison functions.
Build
#13413:
Pull request #9371
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by
icculus
stdlib: Added Unicode case-folding string comparison functions.
Build (MSVC)
#10802:
Pull request #9371
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by
icculus
stdlib: Added Unicode case-folding string comparison functions.
Build (Sony Playstation 2)
#5340:
Pull request #9371
synchronize
by
icculus
stdlib: Added Unicode case-folding string comparison functions.
Build (iOS/tvOS)
#11424:
Pull request #9371
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icculus
stdlib: Added Unicode case-folding string comparison functions.
Build (Android)
#12598:
Pull request #9371
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by
icculus
stdlib: Added Unicode case-folding string comparison functions.
Build (Haiku)
#4036:
Pull request #9371
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icculus
Fixed event handle accumulation when the SDL window doesn't have focus
Build (Sony Playstation 2)
#5339:
Commit af5728b
pushed
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slouken
Fixed event handle accumulation when the SDL window doesn't have focus
Build (Nintendo 3DS)
#8271:
Commit af5728b
pushed
by
slouken
Fixed event handle accumulation when the SDL window doesn't have focus
Build (RISC OS)
#11772:
Commit af5728b
pushed
by
slouken
Fixed event handle accumulation when the SDL window doesn't have focus
Build (Android)
#12597:
Commit af5728b
pushed
by
slouken
Fixed event handle accumulation when the SDL window doesn't have focus
Build (MSVC)
#10801:
Commit af5728b
pushed
by
slouken
Fixed event handle accumulation when the SDL window doesn't have focus
Build (Emscripten)
#12219:
Commit af5728b
pushed
by
slouken
Fixed event handle accumulation when the SDL window doesn't have focus
Build
#13412:
Commit af5728b
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by
slouken
Fixed event handle accumulation when the SDL window doesn't have focus
Build (PowerPC64)
#4276:
Commit af5728b
pushed
by
slouken
Fixed event handle accumulation when the SDL window doesn't have focus
Build (LoongArch64)
#4111:
Commit af5728b
pushed
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slouken
Fixed event handle accumulation when the SDL window doesn't have focus
Build (Sony Playstation Vita)
#5340:
Commit af5728b
pushed
by
slouken
Fixed event handle accumulation when the SDL window doesn't have focus
Build (Haiku)
#4035:
Commit af5728b
pushed
by
slouken