Skip to content

Actions: libsdl-org/SDL

All workflows

Actions

Loading...

Showing runs from all workflows
80,795 workflow runs
80,795 workflow runs
Event

Filter by event

Status

Filter by status

Branch
Actor

Filter by actor

SDL_CreateWindowAndRenderer() takes the window title as the first par…
Build (Sony Playstation 2) #5833: Commit 14f584a pushed by slouken
April 26, 2024 03:00 Queued main
April 26, 2024 03:00 Queued
SDL_CreateWindowAndRenderer() takes the window title as the first par…
Build #13967: Commit 14f584a pushed by slouken
April 26, 2024 03:00 Queued main
April 26, 2024 03:00 Queued
SDL_CreateWindowAndRenderer() takes the window title as the first par…
Build (Sony Playstation Portable) #5833: Commit 14f584a pushed by slouken
April 26, 2024 03:00 Queued main
April 26, 2024 03:00 Queued
SDL_CreateWindowAndRenderer() takes the window title as the first par…
Build (MSVC) #11356: Commit 14f584a pushed by slouken
April 26, 2024 03:00 Queued main
April 26, 2024 03:00 Queued
SDL_CreateWindowAndRenderer() takes the window title as the first par…
Build (Haiku) #4529: Commit 14f584a pushed by slouken
April 26, 2024 03:00 Queued main
April 26, 2024 03:00 Queued
SDL_CreateWindowAndRenderer() takes the window title as the first par…
Build (RISC OS) #12327: Commit 14f584a pushed by slouken
April 26, 2024 03:00 Queued main
April 26, 2024 03:00 Queued
SDL_CreateWindowAndRenderer() takes the window title as the first par…
Build (LoongArch64) #4605: Commit 14f584a pushed by slouken
April 26, 2024 03:00 Queued main
April 26, 2024 03:00 Queued
SDL_CreateWindowAndRenderer() takes the window title as the first par…
Build (PowerPC64) #4770: Commit 14f584a pushed by slouken
April 26, 2024 03:00 Queued main
April 26, 2024 03:00 Queued
SDL_CreateWindowAndRenderer() takes the window title as the first par…
Build (Sony Playstation Vita) #5834: Commit 14f584a pushed by slouken
April 26, 2024 03:00 Queued main
April 26, 2024 03:00 Queued
SDL_CreateWindowAndRenderer() takes the window title as the first par…
Build (iOS/tvOS) #11978: Commit 14f584a pushed by slouken
April 26, 2024 03:00 Queued main
April 26, 2024 03:00 Queued
SDL_CreateWindowAndRenderer() takes the window title as the first par…
Build (Android) #13152: Commit 14f584a pushed by slouken
April 26, 2024 03:00 Queued main
April 26, 2024 03:00 Queued
SDL_CreateWindowAndRenderer() takes the window title as the first par…
Build (Emscripten) #12774: Commit 14f584a pushed by slouken
April 26, 2024 03:00 Queued main
April 26, 2024 03:00 Queued
SDL_CreateWindowAndRenderer() takes the window title as the first par…
Build (C/P Actions) #3199: Commit 14f584a pushed by slouken
April 26, 2024 03:00 Queued main
April 26, 2024 03:00 Queued
SDL_CreateWindowAndRenderer() takes the window title as the first par…
Build (Nintendo 3DS) #8826: Commit 14f584a pushed by slouken
April 26, 2024 03:00 Queued main
April 26, 2024 03:00 Queued
SDL_CreateWindowAndRenderer() takes the window title as the first parameter
Build (Nintendo 3DS) #8825: Pull request #9627 opened by slouken
April 26, 2024 02:38 4m 22s slouken:title
April 26, 2024 02:38 4m 22s
SDL_CreateWindowAndRenderer() takes the window title as the first parameter
Build (C/P Actions) #3198: Pull request #9627 opened by slouken
April 26, 2024 02:38 2m 32s slouken:title
April 26, 2024 02:38 2m 32s
SDL_CreateWindowAndRenderer() takes the window title as the first parameter
Build (RISC OS) #12326: Pull request #9627 opened by slouken
April 26, 2024 02:38 1m 27s slouken:title
April 26, 2024 02:38 1m 27s
SDL_CreateWindowAndRenderer() takes the window title as the first parameter
Build (Sony Playstation Vita) #5833: Pull request #9627 opened by slouken
April 26, 2024 02:38 5m 43s slouken:title
April 26, 2024 02:38 5m 43s
SDL_CreateWindowAndRenderer() takes the window title as the first parameter
Build (Haiku) #4528: Pull request #9627 opened by slouken
April 26, 2024 02:38 1m 39s slouken:title
April 26, 2024 02:38 1m 39s
SDL_CreateWindowAndRenderer() takes the window title as the first parameter
Build (Android) #13151: Pull request #9627 opened by slouken
April 26, 2024 02:38 11m 15s slouken:title
April 26, 2024 02:38 11m 15s
SDL_CreateWindowAndRenderer() takes the window title as the first parameter
Build (PowerPC64) #4769: Pull request #9627 opened by slouken
April 26, 2024 02:38 1m 59s slouken:title
April 26, 2024 02:38 1m 59s
SDL_CreateWindowAndRenderer() takes the window title as the first parameter
Build (Emscripten) #12773: Pull request #9627 opened by slouken
April 26, 2024 02:38 4m 56s slouken:title
April 26, 2024 02:38 4m 56s
SDL_CreateWindowAndRenderer() takes the window title as the first parameter
Build (Sony Playstation 2) #5832: Pull request #9627 opened by slouken
April 26, 2024 02:38 2m 38s slouken:title
April 26, 2024 02:38 2m 38s
SDL_CreateWindowAndRenderer() takes the window title as the first parameter
Build (iOS/tvOS) #11977: Pull request #9627 opened by slouken
April 26, 2024 02:38 3m 13s slouken:title
April 26, 2024 02:38 3m 13s
SDL_CreateWindowAndRenderer() takes the window title as the first parameter
Build (MSVC) #11355: Pull request #9627 opened by slouken
April 26, 2024 02:38 15m 9s slouken:title
April 26, 2024 02:38 15m 9s