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loongarch: Delete the configuration of the compilation option "mlasx"
Build (Sony Playstation Portable) #6040: Pull request #9628 opened by HecaiYuan
April 26, 2024 03:27 2m 36s HecaiYuan:SDL2
April 26, 2024 03:27 2m 36s
loongarch: Delete the configuration of the compilation option "mlasx"
Build (iOS/tvOS) #11979: Pull request #9628 opened by HecaiYuan
April 26, 2024 03:27 Queued HecaiYuan:SDL2
April 26, 2024 03:27 Queued
loongarch: Delete the configuration of the compilation option "mlasx"
Build (Sony Playstation 2) #4362: Pull request #9628 opened by HecaiYuan
April 26, 2024 03:27 3m 13s HecaiYuan:SDL2
April 26, 2024 03:27 3m 13s
loongarch: Delete the configuration of the compilation option "mlasx"
Build (RISC OS) #12328: Pull request #9628 opened by HecaiYuan
April 26, 2024 03:27 1m 14s HecaiYuan:SDL2
April 26, 2024 03:27 1m 14s
loongarch: Delete the configuration of the compilation option "mlasx"
Build (Nintendo 3DS) #8827: Pull request #9628 opened by HecaiYuan
April 26, 2024 03:27 1m 13s HecaiYuan:SDL2
April 26, 2024 03:27 1m 13s
loongarch: Delete the configuration of the compilation option "mlasx"
Build (OpenWatcom) #3619: Pull request #9628 opened by HecaiYuan
April 26, 2024 03:27 Queued HecaiYuan:SDL2
April 26, 2024 03:27 Queued
loongarch: Delete the configuration of the compilation option "mlasx"
Build (Emscripten) #12775: Pull request #9628 opened by HecaiYuan
April 26, 2024 03:27 In progress HecaiYuan:SDL2
April 26, 2024 03:27 In progress
loongarch: Delete the configuration of the compilation option "mlasx"
Build (MSVC) #11357: Pull request #9628 opened by HecaiYuan
April 26, 2024 03:27 In progress HecaiYuan:SDL2
April 26, 2024 03:27 In progress
loongarch: Delete the configuration of the compilation option "mlasx"
Build (Android) #13153: Pull request #9628 opened by HecaiYuan
April 26, 2024 03:27 2m 53s HecaiYuan:SDL2
April 26, 2024 03:27 2m 53s
loongarch: Delete the configuration of the compilation option "mlasx"
Build (C/P Actions) #3200: Pull request #9628 opened by HecaiYuan
April 26, 2024 03:27 2m 33s HecaiYuan:SDL2
April 26, 2024 03:27 2m 33s
loongarch: Delete the configuration of the compilation option "mlasx"
Build #13968: Pull request #9628 opened by HecaiYuan
April 26, 2024 03:27 In progress HecaiYuan:SDL2
April 26, 2024 03:27 In progress
loongarch: Delete the configuration of the compilation option "mlasx"
Build (Sony Playstation Vita) #6811: Pull request #9628 opened by HecaiYuan
April 26, 2024 03:27 2m 22s HecaiYuan:SDL2
April 26, 2024 03:27 2m 22s
SDL_CreateWindowAndRenderer() takes the window title as the first par…
Build (Sony Playstation 2) #5833: Commit 14f584a pushed by slouken
April 26, 2024 03:00 8m 14s main
April 26, 2024 03:00 8m 14s
SDL_CreateWindowAndRenderer() takes the window title as the first par…
Build #13967: Commit 14f584a pushed by slouken
April 26, 2024 03:00 11m 21s main
April 26, 2024 03:00 11m 21s
SDL_CreateWindowAndRenderer() takes the window title as the first par…
Build (Sony Playstation Portable) #5833: Commit 14f584a pushed by slouken
April 26, 2024 03:00 3m 10s main
April 26, 2024 03:00 3m 10s
SDL_CreateWindowAndRenderer() takes the window title as the first par…
Build (MSVC) #11356: Commit 14f584a pushed by slouken
April 26, 2024 03:00 12m 39s main
April 26, 2024 03:00 12m 39s
SDL_CreateWindowAndRenderer() takes the window title as the first par…
Build (Haiku) #4529: Commit 14f584a pushed by slouken
April 26, 2024 03:00 1m 32s main
April 26, 2024 03:00 1m 32s
SDL_CreateWindowAndRenderer() takes the window title as the first par…
Build (RISC OS) #12327: Commit 14f584a pushed by slouken
April 26, 2024 03:00 1m 17s main
April 26, 2024 03:00 1m 17s
SDL_CreateWindowAndRenderer() takes the window title as the first par…
Build (LoongArch64) #4605: Commit 14f584a pushed by slouken
April 26, 2024 03:00 5m 46s main
April 26, 2024 03:00 5m 46s
SDL_CreateWindowAndRenderer() takes the window title as the first par…
Build (PowerPC64) #4770: Commit 14f584a pushed by slouken
April 26, 2024 03:00 1m 47s main
April 26, 2024 03:00 1m 47s
SDL_CreateWindowAndRenderer() takes the window title as the first par…
Build (Sony Playstation Vita) #5834: Commit 14f584a pushed by slouken
April 26, 2024 03:00 2m 35s main
April 26, 2024 03:00 2m 35s
SDL_CreateWindowAndRenderer() takes the window title as the first par…
Build (iOS/tvOS) #11978: Commit 14f584a pushed by slouken
April 26, 2024 03:00 50s main
April 26, 2024 03:00 50s
SDL_CreateWindowAndRenderer() takes the window title as the first par…
Build (Android) #13152: Commit 14f584a pushed by slouken
April 26, 2024 03:00 6m 42s main
April 26, 2024 03:00 6m 42s
SDL_CreateWindowAndRenderer() takes the window title as the first par…
Build (Emscripten) #12774: Commit 14f584a pushed by slouken
April 26, 2024 03:00 10m 18s main
April 26, 2024 03:00 10m 18s
SDL_CreateWindowAndRenderer() takes the window title as the first par…
Build (C/P Actions) #3199: Commit 14f584a pushed by slouken
April 26, 2024 03:00 2m 33s main
April 26, 2024 03:00 2m 33s