Actions: libsdl-org/SDL
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render: SDL_DestroyWindow hollows out its renderer but doesn't free it.
Build (Sony Playstation 2)
#5764:
Commit cab3def
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icculus
render: SDL_DestroyWindow hollows out its renderer but doesn't free it.
Build
#13870:
Commit cab3def
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icculus
render: SDL_DestroyWindow hollows out its renderer but doesn't free it.
Build (LoongArch64)
#4536:
Commit cab3def
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icculus
render: SDL_DestroyWindow hollows out its renderer but doesn't free it.
Build (Haiku)
#4460:
Commit cab3def
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by
icculus
render: SDL_DestroyWindow hollows out its renderer but doesn't free it.
Build (MSVC)
#11259:
Commit cab3def
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icculus
render: SDL_DestroyWindow hollows out its renderer but doesn't free it.
Build (Emscripten)
#12677:
Commit cab3def
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by
icculus
render: SDL_DestroyWindow hollows out its renderer but doesn't free it.
Build (Sony Playstation Portable)
#5764:
Commit cab3def
pushed
by
icculus
render: SDL_DestroyWindow hollows out its renderer but doesn't free it.
Build (Sony Playstation Vita)
#5765:
Commit cab3def
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by
icculus
render: SDL_DestroyWindow hollows out its renderer but doesn't free it.
Build (RISC OS)
#12230:
Commit cab3def
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by
icculus
render: SDL_DestroyWindow hollows out its renderer but doesn't free it.
Build (Nintendo 3DS)
#8729:
Commit cab3def
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icculus
render: SDL_DestroyWindow hollows out its renderer but doesn't free it.
Build (iOS/tvOS)
#11881:
Commit cab3def
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by
icculus
render: SDL_DestroyWindow hollows out its renderer but doesn't free it.
Build (Android)
#13055:
Commit cab3def
pushed
by
icculus
render: SDL_DestroyWindow hollows out its renderer but doesn't free it.
Build (PowerPC64)
#4701:
Commit cab3def
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by
icculus
render: SDL_DestroyWindow hollows out its renderer but doesn't free it.
Build (C/P Actions)
#3102:
Commit cab3def
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icculus
pipewire: Raise minimum build version to 0.3.44
Build (Haiku)
#4459:
Pull request #9579
opened
by
Kontrabant
pipewire: Raise minimum build version to 0.3.44
Build (Sony Playstation Portable)
#5763:
Pull request #9579
opened
by
Kontrabant
pipewire: Raise minimum build version to 0.3.44
Build (Android)
#13054:
Pull request #9579
opened
by
Kontrabant
pipewire: Raise minimum build version to 0.3.44
Build (Sony Playstation 2)
#5763:
Pull request #9579
opened
by
Kontrabant
pipewire: Raise minimum build version to 0.3.44
Build (PowerPC64)
#4700:
Pull request #9579
opened
by
Kontrabant
pipewire: Raise minimum build version to 0.3.44
Build (Nintendo 3DS)
#8728:
Pull request #9579
opened
by
Kontrabant
pipewire: Raise minimum build version to 0.3.44
Build (LoongArch64)
#4535:
Pull request #9579
opened
by
Kontrabant
pipewire: Raise minimum build version to 0.3.44
Build (Emscripten)
#12676:
Pull request #9579
opened
by
Kontrabant
pipewire: Raise minimum build version to 0.3.44
Build (C/P Actions)
#3101:
Pull request #9579
opened
by
Kontrabant
pipewire: Raise minimum build version to 0.3.44
Build (RISC OS)
#12229:
Pull request #9579
opened
by
Kontrabant
pipewire: Raise minimum build version to 0.3.44
Build
#13869:
Pull request #9579
opened
by
Kontrabant