Skip to content

Actions: libsdl-org/SDL

All workflows

Actions

Loading...

Showing runs from all workflows
82,422 workflow runs
82,422 workflow runs
Event

Filter by event

Status

Filter by status

Branch
Actor

Filter by actor

Removed the limit on the number of supported renderer texture formats
Build (Sony Playstation 2) #6072: Pull request #9741 opened by slouken
May 9, 2024 19:11 25m 16s slouken:texture-formats
May 9, 2024 19:11 25m 16s
Removed the limit on the number of supported renderer texture formats
Build (Sony Playstation Portable) #6072: Pull request #9741 opened by slouken
May 9, 2024 19:11 23m 59s slouken:texture-formats
May 9, 2024 19:11 23m 59s
Removed the limit on the number of supported renderer texture formats
Build (Sony Playstation Vita) #6073: Pull request #9741 opened by slouken
May 9, 2024 19:11 23m 20s slouken:texture-formats
May 9, 2024 19:11 23m 20s
SDL_video.h: Make a note that changing fullscreen mode might reset re…
Build (RISC OS) #12608: Commit 6217555 pushed by icculus
May 9, 2024 18:52 34m 7s SDL2
May 9, 2024 18:52 34m 7s
SDL_video.h: Make a note that changing fullscreen mode might reset re…
Build (Emscripten) #13055: Commit 6217555 pushed by icculus
May 9, 2024 18:52 42m 26s SDL2
May 9, 2024 18:52 42m 26s
SDL_video.h: Make a note that changing fullscreen mode might reset re…
Build (Android) #13433: Commit 6217555 pushed by icculus
May 9, 2024 18:52 36m 36s SDL2
May 9, 2024 18:52 36m 36s
SDL_video.h: Make a note that changing fullscreen mode might reset re…
Build (iOS/tvOS) #12259: Commit 6217555 pushed by icculus
May 9, 2024 18:52 33m 48s SDL2
May 9, 2024 18:52 33m 48s
SDL_video.h: Make a note that changing fullscreen mode might reset re…
Build (Sony Playstation 2) #4404: Commit 6217555 pushed by icculus
May 9, 2024 18:52 42m 36s SDL2
May 9, 2024 18:52 42m 36s
SDL_video.h: Make a note that changing fullscreen mode might reset re…
Build (Sony Playstation Portable) #6082: Commit 6217555 pushed by icculus
May 9, 2024 18:52 33m 22s SDL2
May 9, 2024 18:52 33m 22s
May 9, 2024 18:52 45m 23s
SDL_video.h: Make a note that changing fullscreen mode might reset re…
Build (Nintendo 3DS) #9107: Commit 6217555 pushed by icculus
May 9, 2024 18:52 39m 18s SDL2
May 9, 2024 18:52 39m 18s
SDL_video.h: Make a note that changing fullscreen mode might reset re…
Build (MSVC) #11637: Commit 6217555 pushed by icculus
May 9, 2024 18:52 42m 18s SDL2
May 9, 2024 18:52 42m 18s
SDL_video.h: Make a note that changing fullscreen mode might reset re…
Build (C/P Actions) #3480: Commit 6217555 pushed by icculus
May 9, 2024 18:52 35m 28s SDL2
May 9, 2024 18:52 35m 28s
SDL_video.h: Make a note that changing fullscreen mode might reset re…
Build (OpenWatcom) #3661: Commit 6217555 pushed by icculus
May 9, 2024 18:52 40m 41s SDL2
May 9, 2024 18:52 40m 41s
SDL_video.h: Make a note that changing fullscreen mode might reset re…
Build (Sony Playstation Vita) #6853: Commit 6217555 pushed by icculus
May 9, 2024 18:52 35m 40s SDL2
May 9, 2024 18:52 35m 40s