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x11: Always disable the borders when leaving fullscreen from a border…
Build (LoongArch64) #5294: Commit 85a2a20 pushed by Kontrabant
May 31, 2024 23:12 1m 36s main
May 31, 2024 23:12 1m 36s
x11: Always disable the borders when leaving fullscreen from a border…
Build (Haiku) #5218: Commit 85a2a20 pushed by Kontrabant
May 31, 2024 23:12 1m 39s main
May 31, 2024 23:12 1m 39s
x11: Always disable the borders when leaving fullscreen from a border…
Build (Sony Playstation Vita) #6523: Commit 85a2a20 pushed by Kontrabant
May 31, 2024 23:12 2m 32s main
May 31, 2024 23:12 2m 32s
x11: Always disable the borders when leaving fullscreen from a border…
Build (MSVC) #12140: Commit 85a2a20 pushed by Kontrabant
May 31, 2024 23:12 12m 31s main
May 31, 2024 23:12 12m 31s
x11: Always disable the borders when leaving fullscreen from a border…
Build (Sony Playstation Portable) #6522: Commit 85a2a20 pushed by Kontrabant
May 31, 2024 23:12 3m 11s main
May 31, 2024 23:12 3m 11s
x11: Always disable the borders when leaving fullscreen from a border…
Build (PowerPC64) #5459: Commit 85a2a20 pushed by Kontrabant
May 31, 2024 23:12 4m 29s main
May 31, 2024 23:12 4m 29s
x11: Always disable the borders when leaving fullscreen from a border…
Build (Nintendo 3DS) #9610: Commit 85a2a20 pushed by Kontrabant
May 31, 2024 23:12 6m 41s main
May 31, 2024 23:12 6m 41s
x11: Always disable the borders when leaving fullscreen from a border…
Build (RISC OS) #13111: Commit 85a2a20 pushed by Kontrabant
May 31, 2024 23:12 1m 29s main
May 31, 2024 23:12 1m 29s
May 31, 2024 23:12 12m 34s
x11: Always disable the borders when leaving fullscreen from a border…
Build (Emscripten) #13558: Commit 85a2a20 pushed by Kontrabant
May 31, 2024 23:12 5m 4s main
May 31, 2024 23:12 5m 4s
x11: Always disable the borders when leaving fullscreen from a border…
Build (Android) #13936: Commit 85a2a20 pushed by Kontrabant
May 31, 2024 23:12 2m 56s main
May 31, 2024 23:12 2m 56s
x11: Always disable the borders when leaving fullscreen from a border…
Build (C/P Actions) #3983: Commit 85a2a20 pushed by Kontrabant
May 31, 2024 23:12 2m 30s main
May 31, 2024 23:12 2m 30s
x11: Always disable the borders when leaving fullscreen from a border…
Build (Sony Playstation 2) #6522: Commit 85a2a20 pushed by Kontrabant
May 31, 2024 23:12 2m 45s main
May 31, 2024 23:12 2m 45s
x11: Always disable the borders when leaving fullscreen from a border…
Build (iOS/tvOS) #12762: Commit 85a2a20 pushed by Kontrabant
May 31, 2024 23:12 2m 10s main
May 31, 2024 23:12 2m 10s
always define PRI?64 using 'I64' when targeting windows
Build (MSVC) #12139: Pull request #9939 opened by sezero
May 31, 2024 22:26 30m 11s sezero:SDL_PRIu64
May 31, 2024 22:26 30m 11s
always define PRI?64 using 'I64' when targeting windows
Build (Sony Playstation Portable) #6521: Pull request #9939 opened by sezero
May 31, 2024 22:26 19m 1s sezero:SDL_PRIu64
May 31, 2024 22:26 19m 1s
always define PRI?64 using 'I64' when targeting windows
Build (Android) #13935: Pull request #9939 opened by sezero
May 31, 2024 22:26 25m 57s sezero:SDL_PRIu64
May 31, 2024 22:26 25m 57s
always define PRI?64 using 'I64' when targeting windows
Build (Emscripten) #13557: Pull request #9939 opened by sezero
May 31, 2024 22:26 21m 40s sezero:SDL_PRIu64
May 31, 2024 22:26 21m 40s
always define PRI?64 using 'I64' when targeting windows
Build (Sony Playstation Vita) #6522: Pull request #9939 opened by sezero
May 31, 2024 22:26 20m 35s sezero:SDL_PRIu64
May 31, 2024 22:26 20m 35s
always define PRI?64 using 'I64' when targeting windows
Build (iOS/tvOS) #12761: Pull request #9939 opened by sezero
May 31, 2024 22:26 20m 52s sezero:SDL_PRIu64
May 31, 2024 22:26 20m 52s
always define PRI?64 using 'I64' when targeting windows
Build #14750: Pull request #9939 opened by sezero
May 31, 2024 22:26 30m 5s sezero:SDL_PRIu64
May 31, 2024 22:26 30m 5s
always define PRI?64 using 'I64' when targeting windows
Build (Sony Playstation 2) #6521: Pull request #9939 opened by sezero
May 31, 2024 22:26 24m 12s sezero:SDL_PRIu64
May 31, 2024 22:26 24m 12s
always define PRI?64 using 'I64' when targeting windows
Build (LoongArch64) #5293: Pull request #9939 opened by sezero
May 31, 2024 22:26 23m 42s sezero:SDL_PRIu64
May 31, 2024 22:26 23m 42s
always define PRI?64 using 'I64' when targeting windows
Build (PowerPC64) #5458: Pull request #9939 opened by sezero
May 31, 2024 22:26 18m 22s sezero:SDL_PRIu64
May 31, 2024 22:26 18m 22s
always define PRI?64 using 'I64' when targeting windows
Build (Nintendo 3DS) #9609: Pull request #9939 opened by sezero
May 31, 2024 22:26 22m 10s sezero:SDL_PRIu64
May 31, 2024 22:26 22m 10s