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autotools, cmake, macOS: Do not use the system iconv() by default
Build (Sony Playstation Vita) #6840: Commit d8fbeec pushed by sezero
May 3, 2024 16:26 Queued SDL2
May 3, 2024 16:26 Queued
autotools, cmake, macOS: Do not use the system iconv() by default
Build (MSVC) #11498: Commit d8fbeec pushed by sezero
May 3, 2024 16:26 Queued SDL2
May 3, 2024 16:26 Queued
autotools, cmake, macOS: Do not use the system iconv() by default
Build (C/P Actions) #3341: Commit d8fbeec pushed by sezero
May 3, 2024 16:26 Queued SDL2
May 3, 2024 16:26 Queued
autotools, cmake, macOS: Do not use the system iconv() by default
Build (Nintendo 3DS) #8968: Commit d8fbeec pushed by sezero
May 3, 2024 16:26 Queued SDL2
May 3, 2024 16:26 Queued
autotools, cmake, macOS: Do not use the system iconv() by default
Build (Android) #13294: Commit d8fbeec pushed by sezero
May 3, 2024 16:26 Queued SDL2
May 3, 2024 16:26 Queued
autotools, cmake, macOS: Do not use the system iconv() by default
Build (Sony Playstation Portable) #6069: Commit d8fbeec pushed by sezero
May 3, 2024 16:26 Queued SDL2
May 3, 2024 16:26 Queued
autotools, cmake, macOS: Do not use the system iconv() by default
Build (Emscripten) #12916: Commit d8fbeec pushed by sezero
May 3, 2024 16:26 Queued SDL2
May 3, 2024 16:26 Queued
autotools, cmake, macOS: Do not use the system iconv() by default
Build (OpenWatcom) #3648: Commit d8fbeec pushed by sezero
May 3, 2024 16:26 Queued SDL2
May 3, 2024 16:26 Queued
autotools, cmake, macOS: Do not use the system iconv() by default
Build (RISC OS) #12469: Commit d8fbeec pushed by sezero
May 3, 2024 16:26 Queued SDL2
May 3, 2024 16:26 Queued
autotools, cmake, macOS: Do not use the system iconv() by default
Build (iOS/tvOS) #12120: Commit d8fbeec pushed by sezero
May 3, 2024 16:26 Queued SDL2
May 3, 2024 16:26 Queued
autotools, cmake, macOS: Do not use the system iconv() by default
Build (Sony Playstation 2) #4391: Commit d8fbeec pushed by sezero
May 3, 2024 16:26 Queued SDL2
May 3, 2024 16:26 Queued
autotools, cmake, macOS: Do not use the system iconv() by default
Build #14109: Commit d8fbeec pushed by sezero
May 3, 2024 16:26 Queued SDL2
May 3, 2024 16:26 Queued
Fixed build
Build (RISC OS) #12468: Commit 2201622 pushed by slouken
May 3, 2024 16:26 5m 34s main
May 3, 2024 16:26 5m 34s
Fixed build
Build (PowerPC64) #4882: Commit 2201622 pushed by slouken
May 3, 2024 16:26 In progress main
May 3, 2024 16:26 In progress
Fixed build
Build (iOS/tvOS) #12119: Commit 2201622 pushed by slouken
May 3, 2024 16:26 5m 31s main
May 3, 2024 16:26 5m 31s
Fixed build
Build (Haiku) #4641: Commit 2201622 pushed by slouken
May 3, 2024 16:26 4m 55s main
May 3, 2024 16:26 4m 55s
Fixed build
Build (Sony Playstation 2) #5945: Commit 2201622 pushed by slouken
May 3, 2024 16:26 Queued main
May 3, 2024 16:26 Queued
Fixed build
Build (Nintendo 3DS) #8967: Commit 2201622 pushed by slouken
May 3, 2024 16:26 6m 8s main
May 3, 2024 16:26 6m 8s
Fixed build
Build (LoongArch64) #4717: Commit 2201622 pushed by slouken
May 3, 2024 16:26 Queued main
May 3, 2024 16:26 Queued
Fixed build
Build (Android) #13293: Commit 2201622 pushed by slouken
May 3, 2024 16:26 In progress main
May 3, 2024 16:26 In progress
Fixed build
Build (C/P Actions) #3340: Commit 2201622 pushed by slouken
May 3, 2024 16:26 In progress main
May 3, 2024 16:26 In progress
Fixed build
Build (Emscripten) #12915: Commit 2201622 pushed by slouken
May 3, 2024 16:26 Queued main
May 3, 2024 16:26 Queued
Fixed build
Build (MSVC) #11497: Commit 2201622 pushed by slouken
May 3, 2024 16:26 Queued main
May 3, 2024 16:26 Queued
Fixed build
Build (Sony Playstation Vita) #5946: Commit 2201622 pushed by slouken
May 3, 2024 16:26 6m 16s main
May 3, 2024 16:26 6m 16s
Fixed build
Build #14108: Commit 2201622 pushed by slouken
May 3, 2024 16:26 Queued main
May 3, 2024 16:26 Queued