Skip to content

Actions: libsdl-org/SDL

All workflows

Actions

Loading...

Showing runs from all workflows
82,335 workflow runs
82,335 workflow runs
Event

Filter by event

Status

Filter by status

Branch
Actor

Filter by actor

SDL_WindowFlags is now 64-bit
Build (Emscripten) #13050: Commit 54fb629 pushed by slouken
May 9, 2024 17:39 In progress main
May 9, 2024 17:39 In progress
SDL_WindowFlags is now 64-bit
Build (LoongArch64) #4840: Commit 54fb629 pushed by slouken
May 9, 2024 17:39 40m 22s main
May 9, 2024 17:39 40m 22s
SDL_WindowFlags is now 64-bit
Build (iOS/tvOS) #12254: Commit 54fb629 pushed by slouken
May 9, 2024 17:39 40m 38s main
May 9, 2024 17:39 40m 38s
SDL_WindowFlags is now 64-bit
Build (C/P Actions) #3475: Commit 54fb629 pushed by slouken
May 9, 2024 17:39 Queued main
May 9, 2024 17:39 Queued
cocoa: Fix the window position when resizing
Build (Sony Playstation Portable) #6067: Pull request #9737 opened by Kontrabant
May 9, 2024 17:38 38m 18s Kontrabant:cocoa_resize_position_fix
May 9, 2024 17:38 38m 18s
cocoa: Fix the window position when resizing
Build (Sony Playstation Vita) #6068: Pull request #9737 opened by Kontrabant
May 9, 2024 17:38 41m 31s Kontrabant:cocoa_resize_position_fix
May 9, 2024 17:38 41m 31s
cocoa: Fix the window position when resizing
Build (Sony Playstation 2) #6067: Pull request #9737 opened by Kontrabant
May 9, 2024 17:38 36m 28s Kontrabant:cocoa_resize_position_fix
May 9, 2024 17:38 36m 28s
SDL_video.h: Add a '\sa' for SDL_GLContext to SDL_GL_CreateContext.
Build (Sony Playstation 2) #4402: Commit ed0eb7e pushed by icculus
May 9, 2024 17:38 32m 23s SDL2
May 9, 2024 17:38 32m 23s
SDL_video.h: Add a '\sa' for SDL_GLContext to SDL_GL_CreateContext.
Build (Emscripten) #13048: Commit ed0eb7e pushed by icculus
May 9, 2024 17:38 34m 54s SDL2
May 9, 2024 17:38 34m 54s
SDL_video.h: Add a '\sa' for SDL_GLContext to SDL_GL_CreateContext.
Build (MSVC) #11630: Commit ed0eb7e pushed by icculus
May 9, 2024 17:38 34m 56s SDL2
May 9, 2024 17:38 34m 56s
SDL_video.h: Add a '\sa' for SDL_GLContext to SDL_GL_CreateContext.
Build #14241: Commit ed0eb7e pushed by icculus
May 9, 2024 17:38 37m 9s SDL2
May 9, 2024 17:38 37m 9s
SDL_video.h: Add a '\sa' for SDL_GLContext to SDL_GL_CreateContext.
Build (Android) #13426: Commit ed0eb7e pushed by icculus
May 9, 2024 17:38 31m 22s SDL2
May 9, 2024 17:38 31m 22s
SDL_video.h: Add a '\sa' for SDL_GLContext to SDL_GL_CreateContext.
Build (RISC OS) #12601: Commit ed0eb7e pushed by icculus
May 9, 2024 17:38 31m 16s SDL2
May 9, 2024 17:38 31m 16s
SDL_video.h: Add a '\sa' for SDL_GLContext to SDL_GL_CreateContext.
Build (iOS/tvOS) #12252: Commit ed0eb7e pushed by icculus
May 9, 2024 17:38 30m 42s SDL2
May 9, 2024 17:38 30m 42s