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Log any leaked objects at shutdown
Build (Android) #13954: Commit 76e5aa5 pushed by slouken
June 3, 2024 15:54 2m 56s main
June 3, 2024 15:54 2m 56s
Log any leaked objects at shutdown
Build (MSVC) #12158: Commit 76e5aa5 pushed by slouken
June 3, 2024 15:54 19m 47s main
June 3, 2024 15:54 19m 47s
Log any leaked objects at shutdown
Build (Sony Playstation 2) #6536: Commit 76e5aa5 pushed by slouken
June 3, 2024 15:54 2m 48s main
June 3, 2024 15:54 2m 48s
Log any leaked objects at shutdown
Build #14769: Commit 76e5aa5 pushed by slouken
June 3, 2024 15:54 10m 34s main
June 3, 2024 15:54 10m 34s
Log any leaked objects at shutdown
Build (RISC OS) #13129: Commit 76e5aa5 pushed by slouken
June 3, 2024 15:54 4m 10s main
June 3, 2024 15:54 4m 10s
Log any leaked objects at shutdown
Build (iOS/tvOS) #12780: Commit 76e5aa5 pushed by slouken
June 3, 2024 15:54 44s main
June 3, 2024 15:54 44s
Log any leaked objects at shutdown
Build (Nintendo 3DS) #9628: Commit 76e5aa5 pushed by slouken
June 3, 2024 15:54 1m 56s main
June 3, 2024 15:54 1m 56s
Log any leaked objects at shutdown
Build (Sony Playstation Portable) #6536: Commit 76e5aa5 pushed by slouken
June 3, 2024 15:54 6m 54s main
June 3, 2024 15:54 6m 54s
Log any leaked objects at shutdown
Build (LoongArch64) #5308: Commit 76e5aa5 pushed by slouken
June 3, 2024 15:54 4m 20s main
June 3, 2024 15:54 4m 20s
Log any leaked objects at shutdown
Build (Emscripten) #13576: Commit 76e5aa5 pushed by slouken
June 3, 2024 15:54 4m 37s main
June 3, 2024 15:54 4m 37s
Log any leaked objects at shutdown
Build (Sony Playstation Vita) #6537: Commit 76e5aa5 pushed by slouken
June 3, 2024 15:54 2m 30s main
June 3, 2024 15:54 2m 30s
Log any leaked objects at shutdown
Build (Haiku) #5232: Commit 76e5aa5 pushed by slouken
June 3, 2024 15:54 1m 36s main
June 3, 2024 15:54 1m 36s
Log any leaked objects at shutdown
Build (C/P Actions) #4000: Commit 76e5aa5 pushed by slouken
June 3, 2024 15:54 2m 32s main
June 3, 2024 15:54 2m 32s
Log any leaked objects at shutdown
Build (PowerPC64) #5473: Commit 76e5aa5 pushed by slouken
June 3, 2024 15:54 1m 55s main
June 3, 2024 15:54 1m 55s
Prevent crashes if freed objects are passed to SDL API functions
Build (Sony Playstation Vita) #6536: Pull request #9956 synchronize by slouken
June 3, 2024 14:49 41m 0s slouken:magic
June 3, 2024 14:49 41m 0s
Prevent crashes if freed objects are passed to SDL API functions
Build (Emscripten) #13575: Pull request #9956 synchronize by slouken
June 3, 2024 14:49 43m 27s slouken:magic
June 3, 2024 14:49 43m 27s
Prevent crashes if freed objects are passed to SDL API functions
Build (RISC OS) #13128: Pull request #9956 synchronize by slouken
June 3, 2024 14:49 2m 30s slouken:magic
June 3, 2024 14:49 2m 30s
Prevent crashes if freed objects are passed to SDL API functions
Build (Nintendo 3DS) #9627: Pull request #9956 synchronize by slouken
June 3, 2024 14:49 12m 9s slouken:magic
June 3, 2024 14:49 12m 9s
Prevent crashes if freed objects are passed to SDL API functions
Build (Haiku) #5231: Pull request #9956 synchronize by slouken
June 3, 2024 14:49 2m 12s slouken:magic
June 3, 2024 14:49 2m 12s
Prevent crashes if freed objects are passed to SDL API functions
Build (iOS/tvOS) #12779: Pull request #9956 synchronize by slouken
June 3, 2024 14:49 39m 13s slouken:magic
June 3, 2024 14:49 39m 13s
Prevent crashes if freed objects are passed to SDL API functions
Build (C/P Actions) #3999: Pull request #9956 synchronize by slouken
June 3, 2024 14:49 36m 1s slouken:magic
June 3, 2024 14:49 36m 1s
Prevent crashes if freed objects are passed to SDL API functions
Build (PowerPC64) #5472: Pull request #9956 synchronize by slouken
June 3, 2024 14:49 38m 57s slouken:magic
June 3, 2024 14:49 38m 57s
Prevent crashes if freed objects are passed to SDL API functions
Build (LoongArch64) #5307: Pull request #9956 synchronize by slouken
June 3, 2024 14:49 35m 30s slouken:magic
June 3, 2024 14:49 35m 30s
Prevent crashes if freed objects are passed to SDL API functions
Build #14768: Pull request #9956 synchronize by slouken
June 3, 2024 14:49 41m 8s slouken:magic
June 3, 2024 14:49 41m 8s
Prevent crashes if freed objects are passed to SDL API functions
Build (MSVC) #12157: Pull request #9956 synchronize by slouken
June 3, 2024 14:49 43m 53s slouken:magic
June 3, 2024 14:49 43m 53s