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stdlib: Added Unicode case-folding string comparison functions. Build (Sony Playstation Vita) #5341: Pull request #9371 synchronize by icculus
March 28, 2024 22:46 2m 30s icculus:sdl3-casefolding
March 28, 2024 22:46 2m 30s
stdlib: Added Unicode case-folding string comparison functions. Build (PowerPC64) #4277: Pull request #9371 synchronize by icculus
March 28, 2024 22:46 1m 45s icculus:sdl3-casefolding
March 28, 2024 22:46 1m 45s
stdlib: Added Unicode case-folding string comparison functions. Build (RISC OS) #11773: Pull request #9371 synchronize by icculus
March 28, 2024 22:46 1m 17s icculus:sdl3-casefolding
March 28, 2024 22:46 1m 17s
stdlib: Added Unicode case-folding string comparison functions. Build (Emscripten) #12220: Pull request #9371 synchronize by icculus
March 28, 2024 22:46 9m 12s icculus:sdl3-casefolding
March 28, 2024 22:46 9m 12s
stdlib: Added Unicode case-folding string comparison functions. Build (LoongArch64) #4112: Pull request #9371 synchronize by icculus
March 28, 2024 22:46 2m 11s icculus:sdl3-casefolding
March 28, 2024 22:46 2m 11s
stdlib: Added Unicode case-folding string comparison functions. Build (Nintendo 3DS) #8272: Pull request #9371 synchronize by icculus
March 28, 2024 22:46 1m 47s icculus:sdl3-casefolding
March 28, 2024 22:46 1m 47s
stdlib: Added Unicode case-folding string comparison functions. Build (Sony Playstation Portable) #5340: Pull request #9371 synchronize by icculus
March 28, 2024 22:46 3m 9s icculus:sdl3-casefolding
March 28, 2024 22:46 3m 9s
stdlib: Added Unicode case-folding string comparison functions. Build (C/P Actions) #2645: Pull request #9371 synchronize by icculus
March 28, 2024 22:46 6m 38s icculus:sdl3-casefolding
March 28, 2024 22:46 6m 38s
stdlib: Added Unicode case-folding string comparison functions. Build #13413: Pull request #9371 synchronize by icculus
March 28, 2024 22:46 10m 19s icculus:sdl3-casefolding
March 28, 2024 22:46 10m 19s
stdlib: Added Unicode case-folding string comparison functions. Build (MSVC) #10802: Pull request #9371 synchronize by icculus
March 28, 2024 22:46 11m 38s icculus:sdl3-casefolding
March 28, 2024 22:46 11m 38s
stdlib: Added Unicode case-folding string comparison functions. Build (Sony Playstation 2) #5340: Pull request #9371 synchronize by icculus
March 28, 2024 22:46 2m 39s icculus:sdl3-casefolding
March 28, 2024 22:46 2m 39s
stdlib: Added Unicode case-folding string comparison functions. Build (iOS/tvOS) #11424: Pull request #9371 synchronize by icculus
March 28, 2024 22:46 54s icculus:sdl3-casefolding
March 28, 2024 22:46 54s
stdlib: Added Unicode case-folding string comparison functions. Build (Android) #12598: Pull request #9371 synchronize by icculus
March 28, 2024 22:46 2m 40s icculus:sdl3-casefolding
March 28, 2024 22:46 2m 40s
stdlib: Added Unicode case-folding string comparison functions. Build (Haiku) #4036: Pull request #9371 synchronize by icculus
March 28, 2024 22:46 1m 37s icculus:sdl3-casefolding
March 28, 2024 22:46 1m 37s
Fixed event handle accumulation when the SDL window doesn't have focus Build (Sony Playstation 2) #5339: Commit af5728b pushed by slouken
March 28, 2024 22:12 2m 40s main
March 28, 2024 22:12 2m 40s
Fixed event handle accumulation when the SDL window doesn't have focus Build (Nintendo 3DS) #8271: Commit af5728b pushed by slouken
March 28, 2024 22:12 6m 45s main
March 28, 2024 22:12 6m 45s
Fixed event handle accumulation when the SDL window doesn't have focus Build (RISC OS) #11772: Commit af5728b pushed by slouken
March 28, 2024 22:12 1m 23s main
March 28, 2024 22:12 1m 23s
Fixed event handle accumulation when the SDL window doesn't have focus Build (Android) #12597: Commit af5728b pushed by slouken
March 28, 2024 22:12 2m 41s main
March 28, 2024 22:12 2m 41s
Fixed event handle accumulation when the SDL window doesn't have focus Build (MSVC) #10801: Commit af5728b pushed by slouken
March 28, 2024 22:12 15m 17s main
March 28, 2024 22:12 15m 17s
Fixed event handle accumulation when the SDL window doesn't have focus Build (Emscripten) #12219: Commit af5728b pushed by slouken
March 28, 2024 22:12 4m 55s main
March 28, 2024 22:12 4m 55s
Fixed event handle accumulation when the SDL window doesn't have focus Build #13412: Commit af5728b pushed by slouken
March 28, 2024 22:12 11m 8s main
March 28, 2024 22:12 11m 8s
Fixed event handle accumulation when the SDL window doesn't have focus Build (PowerPC64) #4276: Commit af5728b pushed by slouken
March 28, 2024 22:12 2m 22s main
March 28, 2024 22:12 2m 22s
Fixed event handle accumulation when the SDL window doesn't have focus Build (LoongArch64) #4111: Commit af5728b pushed by slouken
March 28, 2024 22:12 2m 31s main
March 28, 2024 22:12 2m 31s
Fixed event handle accumulation when the SDL window doesn't have focus Build (Sony Playstation Vita) #5340: Commit af5728b pushed by slouken
March 28, 2024 22:12 5m 1s main
March 28, 2024 22:12 5m 1s
Fixed event handle accumulation when the SDL window doesn't have focus Build (Haiku) #4035: Commit af5728b pushed by slouken
March 28, 2024 22:12 1m 48s main
March 28, 2024 22:12 1m 48s